Mr Blah Blahson wrote:
Sounds like you're just trying to justify something you feel bad about doing deep down inside. No need to go after newbies, and I'll explain why it's bad.
The problem with EVE and new players is that such mentioned playstyles and attitudes are not very accessible out of the box. There are very few games that offer this kind of freedom, even less where the community takes advantage of it to an almost sociopathic extent (not saying that as an insult).
You'e expecting new players to know this, to accept this, and to push through it when they really had no proper indication that this is what they were in for. Consider what you're saying here.
Person A goes out attempting to mine ores and meet new friends
Person A gets blown up when they thought they were safe, followed by being told rude, sarcastic disrespectful things by the people involved.
Why is it surprising that someone like this would quit? They came in expecting a fun interesting space sandbox and they ended up being the laughing material of petty adults acting childish online. I would quit. You would quit. Your mother would quit. Your uncle Dale would quit. My uncle Dale, he would quit too.
The reason why you and I don't quit when this happens is because we know this is what the game is. We expected it and therefore accept it when it happens. When griefers come for me, I joke around with them and laugh it off. That would not have been the case in my first month or two. I likely would have quit entirely if I experienced one of the typical grief experiences.
CCP needs to properly relay this information to players at the start. They essentially ignore the darker aspects of the game in their advertising platforms because they know a large amount of people will be instantly turned away from the game because of it. That is WRONG. If they want to keep this dark, borderline sociopath stuff in your game that's fine and well. The onus is on them to make sure that new players fully understand this the moment they launch the game. Hell, before downloading would be even better.
What you and so many griefers are doing here is taking advantage of the fact that CCP does not relay this information to new players as a means of getting them to signup for a month or two before they realize it and quit. CCP is wrong to do it. Griefers are wrong to take advantage of it.
If CCP ever wonders why their subscription numbers are pathetic compared to the quality of game they've created, they need not look further than this post.